Event-Based Response Graphs for Dynamic Structured Models
Event-Based Response Graphs for Dynamic Structured Models
Morphing a Dart into a Jet Using a Level Sets Model
Morphing a Mug into a Chain Using a Level Sets Model
Finding Global Contact Points with Interval Analysis
Quaternion Interpolation.
See Fast Construction of Accurate Quaternion Splines
Thorny Head.
See Developmental Modeling
Thornballs.
See Developmental Modeling
Bearly Growing.
See Developmental Modeling
Two Cells Forming a Chambered Structure.
See Developmental Modeling
Shape Created by Movement.
See Developmental Modeling
A Many-to-one Neural Network.
See Developmental Modeling
A Hierarchical Neural Network.
See Developmental Modeling
Pandora's Chain #1.
#2.
#3.
Armadillo Man Before Editing.
Armadillo Man After Editing.
Initial Head Mesh.
Head Mesh After Subdivion.
Initial Venus Mesh.
Venus Mesh After Subdivion.
JPL Trajectory Planning.
See Responsive Workbench: Algorithms and Methodologies
Interactive Volume Rendering.
See Responsive Workbench: Algorithms and Methodologies
Satellite Visualization.
See Responsive Workbench: Algorithms and Methodologies
Playing Pool.
See Responsive Workbench: Algorithms and Methodologies
Mouse Spinal Cord Diffusion Tensor Visualization Using Concepts From Painting. (diseased)
Mouse Spinal Cord Diffusion Tensor Visualization Using Concepts From Painting. (healthy)
Visualization of 2D Velocity, Vorticity, and Deformation Rate Tensor.
6-valued MR Image Data Portrayed with Concepts From Painting.
Second-Order Diffusion Tensor Field Magnetic Resonance Imaging.
Goal-Directed Linear Combinations of Multi-Valued Magnetic Resonance Data.
Temporal Evolution of Turbulent Jet Concentration Isosurface.
Hand from MRI Data.
Different Layers of the Hand.
Old Classification Method.
New Classification Method.
Tooth With Enamel.
Tooth Without Enamel.
Smoothed Polygonal Meshes
Generating Offset Surfaces from a Distance Volume.
Generating Shaded Offset Surfaces from Distance, Color and Closest Point Volumes.
Generating Shaded Offset Surfaces from Distance, Color and Closest Point Volumes.
Living Room.
See Generative Modeling using Interval Analysis
Dining Room.
See Generative Modeling using Interval Analysis
Fruit Colliding with a Lobster Volume Dataset
More Fruit Colliding with a Lobster Volume Dataset
Denis Before Correction.
Denis After Correction.
Room Before Correction.
Room After Correction.
Herbert the Bear with Three Dimensional Textures
The Rendering Equation: Caustics and Color Bleeding