CS/CNS 174 Computer Graphics Lab


Time:            2:45pm-4pm Tu,Th
Location:     Beckman Institute Auditorium
Instructor:  Al Barr (barr@gg.caltech.edu)

TA:            Mark Meyer (cs174@ugcs.caltech.edu, mmeyer@gg.caltech.edu)

Text:          Alan Watt 3D Computer Graphics , Addison Wesley, 1993

Fall Quarter, 1998
Computer Graphics Basics. Topics covered include scan conversion of lines and polygons, basic image processing, sampling, aliasing and antialiasing, modeling and viewing transformations, represenations of curves and surfaces, user interfaces, hidden surface removal algorithms, reflection and lighting models, and illumination computations.
Winter Quarter, 1999
Rendering. Topics covered include raytracing, radiosity, volume rendering, the rendering equation, light field and image based rendering.
Spring Quarter, 1999
Projects and Case Studies in Computer Graphics. Class members will work on a project of their choice; they apply computer graphics techniques to selected problems in modeling, rendering, interaction or animation. Class members will be able to make frame-by-frame animations using the facilities of the Caltech graphics group.

Links

  • CS174 97-98

  • Page last modified Fri Jan15 0:25:23 PST 1999
    http://www.gg.caltech.edu/~cs174ta/cs174.shtml