Bena's Images & Movies
- I've been having fun making three-dimensional textures recently.
The work behind these pictures will be described in a SIGGRAPH '95
paper, "Cellular Texture Generation," by Kurt Fleischer,
David Laidlaw, Al Barr, and myself.
Yikes, don't touch!
- An
image of a ribbon/bow that I made using our quaternion
interpolation optimization method (described in a paper in SIGGRAPH '92.)
-
Fun with PhotoShop: This is a
composite image of some of the folks who worked on our 1993
SIGGRAPH animation, Fruit Tracing. (That's me on the phone.) Here's
the
full credit listing, HTMLized by Preston.
-
Here's an MPEG version that
Preston Pfarner
and
Adam Woodbury
made
from
Fruit Tracing. Good thing we saved those frames!
-
While we were making Fruit Tracing, I learned how to use John Snyder's
geometric modeling program. Aren't my strawberries nice?
- Well, maybe it's art: Breaking Symmetry (two spheres
drawn when there was a bug in my program.)